It is possible to say that there are as
philosophies as philosophers, but this statement is quite risky because makes
impossible philosophical exchange. Also, it is convenient to identify tendencies
on philosophy, for instance, idealism, empiricism, rationalism, etc. These
types are not unique and they do not include every single philosophy, but these
types allow us to deal with philosophy as a whole. Consequently, it is possible
to ask us what kind of philosophy is the best. However, this question is
meaningless, because there are not any criteria to prefer any philosophy over
other. Similar thought has been argued by Heidegger:
Plato's thinking is no more perfect than Parmenides'. Hegel's philosophy
is no more perfect than Kant's. Each epoch of philosophy has its own necessity.
We simple have to acknowledge the fact that a philosophy is the way it is. It
is not for us to prefer one to the other, as can be the case with regard to
various Weltanschauungen. (Heidegger,
The end of philosophy and
the task of Thinking p. 375)
Thus, we do not choose what philosophy to do
with videogames. On contrary, it is your own experience with videogames which
chooses its own philosophy. If you want to think videogames from an Atomistic point
of view, indeed it is possible, results could be quite weird as well as useless.
Hence, it is better to attend what kind of philosophy emerges from videogames.
If we pay attention to gaming, it is obvious
that experience is the hearth of the interactions between game, player,
gameplay, story, etc. Actually, videogames are more experiences than toys, and
it is important because aims the main character of videogames, which are not
there just for fun, but they imply a particular relation with reality, that is,
a particular experience. It is usual to hear that people who plays videogames
are escaping from reality. The same idea could be told about art, literature,
reading, etc., but this idea reveal such poor conception about reality. Reality
is not just the external world from myself: I am a physical body geographically
situated in certain country and the reality is more than my own surrounding
space. Reality aims to possible experience, reality is everything that could
enrich my experience. In this meaning, there is more reality on Homeric’s Iliad
than in my little room because there are more experience condensed in Iliad
than in my little chamber, where I live. So, this is our thesis: We do not play videogames to escape
from reality; We see my little pony to escape from reality. We do play
video games for the experience. Thus, just like Homeric’s Iliad or any art’s
exposition on any museum, the main point is the experience’s enrichment. I do
not claim that any videogame is equal to Iliad, I do claim is that videogames
are condensed devices of experience, just like epic poetry, and play them bring
to us more experience than just stay there in the living room.
There are many philosophies to think
experience, from empiricism to pragmatism, from hermeneutics to complexity
theory. However, it does not depend to us which one is better than other in
order to think videogames. Instead we should pay attention to what dimension of
gaming experience to think about. Again Heidegger shows us the way of thinking philosophically
about:
Thought of what holds us, in that we give it thought precisely because
It remains what must be thought about. Thought has the gift of thinking back, a
gift given because we incline toward it. Only when we are so inclined toward what
in itself is to be thought about, only then are we capable of thinking.
(Heidegger, What is called thinking?)
In this order of ideas, we should
not to decide which philosophy is better or worse to think the gaming
experience, but we should to attend what appears to be thought about
videogames. Hence, if we ask us what kind of philosophy to think videogames, we
should answer: any philosophy of experience. Thus, we play videogames, we read
books and we visit museums; however, these activities have deeper implications.
So we get an enriched experience, and our own experience of reality is wider, deeper
and more universal, that is, more human.
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